![]() ![]() It is over 16 years since Myst’s original release, and it is having a revival. What I discovered was that after the many changes in technology, when it comes to some video games you truly can never recapture them as they originally existed. With such an impressive, and sometimes confusing, pedigree I was eager to go back in time and try to recapture what I had missed when I chose not to play it. ![]() It has been alternately located as a crucial example of: a move to high quality graphics, the interactive fiction discussed by narratologists, the layered game play and rule structures favored by ludologists, casual games, infamously difficult games, and games targeted at adults. Myst is frequently located as a sign post for a large number of sometimes contradictory moments in game history. As an adult who studies games I have begun to regret that decision. I vaguely recall seeing my father play it once but had dismissed it as less entertaining than the speed of Sonic the Hedgehog or the preview of high school I got in McKenzie & Co. Despite being an avid player of computer games as a child, somehow I had managed to miss Myst.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |